Let's Play a Game
Getting Started!
1A. Brainstorm What is your design going to be about? What is the purpose of your design? Answer each of the questions provided under planning phase 1 when applicable.
"A GAME" can be literal or figurative!
“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome."
iF YOU TAKE THIS LITERALLY:
gAME ITSELF (TEMPLATE ETC.)
game advertisement
dECK OF cARDS FOR A GAME
bOX FOR A GAME
pIECES FOR A GAME
APP (phone/tablet)
VIDEO GAME AD
Character for game (concept art)
Still from Video Game
if YOU TAKE THIS FIGURATIVELY/ABSTRACTLY:
tHE OPTIONS ARE ENDLESS...
example's:
life CAN BE A GAME
Love (emotions/relationships)
School (passing classes)
Friendships (how to keep friends)
1B. BRAINSTORM How will you display your design?
Examples:
Poster showing game board, pieces and statements about how to play.
A close up piece of the game in front of an advertisement.
3-D Model in dimension & actual creation of a 3D model
A close up piece of the game in front of an advertisement.
3-D Model in dimension & actual creation of a 3D model
FIND A REFERENCE IMAGE OF THE ABOVE ^
2. Artist Technique
“Style” Research Images
Students should find at least 3 successful graphic designs created in a similar style to what they intend to use on their assignment. Additional non graphic design style references are welcome.
“Style” Research Images
Students should find at least 3 successful graphic designs created in a similar style to what they intend to use on their assignment. Additional non graphic design style references are welcome.
3. Inspirational Images
“Layout” Research Images
Students should find at least 3 structural page references for shape/size/organizational techniques. Additional non graphic design layout references are welcome.
“Layout” Research Images
Students should find at least 3 structural page references for shape/size/organizational techniques. Additional non graphic design layout references are welcome.
4. Idea Development (sketch/drawings) Students should plan out a sketch demonstrating layout and placement of items within the design space.
Sketches:
Thumbnail ideas & Final Sketch
*One needs to be fully sketched as a layout design.
Photoshop or Illustrator:
Photoshop- all images must be from stock resources or taken by you. All images taken by you must be clear and edited correctly.
Illustrator- any imaes found online can be used as references and deleted later on. Text should be added through Illustrator.
Thumbnail ideas & Final Sketch
*One needs to be fully sketched as a layout design.
Photoshop or Illustrator:
Photoshop- all images must be from stock resources or taken by you. All images taken by you must be clear and edited correctly.
Illustrator- any imaes found online can be used as references and deleted later on. Text should be added through Illustrator.
5. Create on the computer!
RULE OF THIRDS
VISUAL HIERARCHY
Size:
13 by 19 (vertical or horizontal) 500 resolution
VISUAL HIERARCHY
Size:
13 by 19 (vertical or horizontal) 500 resolution
Student Examples:
tarot cards:
More examples:
STYLE EXAMPLES:
ISOMETRIC ART
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3D GAME MAP ART
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OLD SCHOOL GRID/PIXEL ART
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Game Pieces
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Character for game
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1.To start building your own game you need to first need to decide what kind of game you want to build. With immense number of games out there it does intact seem a little daunting. However it is not impossible. Wikipedia has a list of every board game that currently exists. Looking at this list for inspiration you can create your own board game and even develop your own unique set of rules.
http://en.wikipedia.org/wiki/List_of_board_games
2. After picking the style of your game, the next step is to not just start creating the board and pieces. The next step is to sketch our the board or cards and the rules. Figuring out the look and rules of your game will provide you with the ability to carefully craft your perfect game. The sketches can also act as a guide during your stage when you put your game together. The sketch can be a detailed or simple as you want but laying out your ideas on paper will make building the game advertisement easier in the long run.
* I will check in sketches for 10pts*
Interested in printing your deck of cards?
http://www.makeplayingcards.com/design/custom-micro-size-cards.html